As you reach certain milestones, Dr. Wright will appear to say you’ve earned a special gift. In this section, we’ve listed all those gifts, how to earn them, and where to place them. Many gifts can help improve a neighborhood, as long as you know which types of zones they “play well” with. Several gifts also generate income for your city budget.
Your House
Requirement: 2000 Population
Revenue/Expense: $0
Best Placement: Residential
Police HQ (up to 3)
Prerequisite: 6, 12, or 18 police stations
Yearly Income: $0
Best Placement: Anywhere (provides 1½ times the coverage of a normal station)
Fire HQ (up to 3)
Prerequisite: 6, 12, or 18 fire stations
Yearly Income: $0
Best Placement: Anywhere (provides 1½ times the coverage of a normal station)
Train Station (up to 2)
Prerequisite: 50km and 200km of track
Yearly Income: $100
Best Placement: Commercial areas
Windmill
Prerequisite: 150 zones must become fully developed
Yearly Income: $100
Best Placement: Anywhere
Expo
Prerequisite: Population 50,000 AND build an airport
Yearly Income: $100
Best Placement: Industrial area
Amusement Park OR Casino (up to 3)
Note: Whenever you hit one of the milestones, you’ll get to pick one or the other. Casinos bring more money but they also cause crime.
Prerequisite: 300, 400 or 500km of roads
Yearly Income: Park $200 / Casino $300
Best Placement: Park in residential areas / Casino anywhere (with a police station nearby)
Fountain
Prerequisite: City age = 50 years
Yearly Income: $100
Best Placement: Commercial area
Landfills (up to 3… or 4?)
Prerequisite: Open land dwindles to 150, 100, 50 or 30 acres (squares)
Yearly Income: $0
Best Placement: Can only be placed on water
Special “View” Mode
Prerequisite: Population = 50,000
Yearly Income: $0
Best Placement: n/a
City Park (up to 3)
Prerequisite: Build 300, 600 or 900 acres (squares) of small parkland
Yearly Income: $0
Best Placement: Commercial or residential areas
Library (up to 3)
Prerequisite: When 3, 6 and 9 schools are built.
NOTE: Unlike newer versions of SimCity where you build schools, this version builds schools automatically. You can’t “make” this happen.
Yearly Income: $100
Best Placement: Residential areas
Bank (not desired!)
Prerequisite: Appears to provide a loan when your cash falls below $2000
Yearly Income: $0
Best Placement: Anywhere
Zoo (up to 2)
Prerequisite: Build 1 or 3 stadiums
Yearly Income: $100
Best Placement: Residential or commercial
Mario Statue
Prerequisite: Population = 500,000
Yearly Income: $0
Best Placement: Anywhere
I’m working on getting screen shots of all the gifts — but my “real job” and other activities don’t leave a lot of time left over for playing SimCity. So if you have good-quality screen shots of any gifts that we don’t already have pictured, feel free to send them in.


